I’ve printed this pirate ship twice and am reasonably satisfied with the result. The first I printed with support structure and the second without. I’m still getting used to Skeinforge v35, so I hope to get a better result. Interestingly, support isn’t really required for the bow!
Tag Archives: openscad
I cannot wait to print this!!!
46 lines of code. Just one surface. Booyah!
Oh, OpenSCAD…
One of things I really like about OpenSCAD is how anything I make in it is guaranteed to be manifold. It’s a solid modeler and by manipulating, adding, and subtracting solids – I should always end up with another solid. I exported two of the parts necessary for a Pez Powered Disc Shooter only to discover that OpenSCAD refused to compile one of the parts – because that part had some polygons with an incorrect winding order. Mind, I had no problems exporting the part in the first place – but importing it back? Nope.
Oh, OpenSCAD, is our love affair over so soon?
Back from Maker Faire SF Bay Area 2011!
I’m exhausted! 1 What a great time!
I got to spend time with my family, see some amazing stuff, meet some great people, and see some old friends. I also ate some junk food! Perfect weekend all around.
I got to meet several people for the first time – including beak90, DocProfSky, DNA. A few people mentioned they liked my OpenSCAD tutorials, which just made my day.
- So exhausted I didn’t get to publish this post until just now… [↩]
Help cleaning up an STL?
I’m trying to import this STL of a Mini Cooper on Thingiverse into OpenSCAD without much success. I’ve run it through Netfabb’s cloud service, but that still isn’t fixing the problem.
I have a sweet sweet mashup I’d like to make… so, do you think you could help out? Much appreciated!
I’m so giddy!
I can’t wait for OpenSCAD to finish rendering this new object I’ve fashioned out of a DXF file!
Toolpath was basically:
- Inkscape importing PNG image
- Convert image to SVG, reduce colors, simplify lines
- Export to DXF
- Incorporate extruded DXF into design
It will be mine. Oh, yes, it will be mine. 12
- The precious. [↩]
- That’s a red herring. It’s clearly a Doctor Who themed object. [↩]
What’s the best toolpath for SVG to OpenSCAD?
While I have one selfish motive for wanting a reliable toolpath for going from an SVG to OpenSCAD, I’d also like to do a tutorial on this. 1 2.
- I can export an SVG from Inkscape to a DXF.
- I can import that same DXF into OpenSCAD.
- I can’t render the DXF or extrude it into a solid.
I just can’t seem to make OpenSCAD make heads or tails of that DXF. Is this a problem with the DXF files produced by Inkscape? A little bit of Googling tells me that Inkscape v0.48 (the one I’m using) exports in DXF R13 format which includes features that are not well supported by OpenSCAD. My attempts at finding plugins that will successfully allow Inkscape to expert to DXF R12 format have not been fruitful.
- 3D Models with OpenSCAD on Make uses a toolpath that isn’t available in my version of Inkscape
- DXF R12 exporter, didn’t work for me
- DXF R12 exporter, didn’t work for me either
- Yet another DXF R12 exporter that did not work for me
- Link suggesting that something called “pstoedit” might be helpful in converting SVG’s to DXF R12’s.
- From Photo to Inkscape to DXF to OpenSCAD to MakerBot to Costume Jewelry is an excellent tutorial on the exact toolpath I would like to get working
After MUCH fiddling around I have discovered that the only DXF exporting plugin I can get to work is the one called “Better DXF Output”, NOT to be confused with “Better Better DXF Output.” Unfortunately, I’ve installed so many of these little plugins I no longer recall exactly which combination of them might actually be working for me. I’ll do a little investigation and post a short tutorial on how it’s worked for me.
Edit: I’m 85% certain this is the plugin that worked for me. http://www.bobcookdev.com/inkscape/inkscape-dxf.html
With great power
Comes abuse. I’ve come to realize that OpenSCAD can indeed be abused. It’s so easy to import several objects and manipulate them that I wish I had gotten around to learning OpenSCAD a long time ago. You can do some pretty amazing (and scary) things with just the import and translate functions. 1
And, in retrospect, I probably could have whipped up that Voltron remix in a fraction of the time if I had OpenSCAD at my disposal…
Oh well, that just means the next time I’ll be that much better.
- I also scaled Disney’s head to an appropriate size, but it wasn’t compiled by OpenSCAD [↩]
OpenSCAD tutorial outline
They’ll continue, but I think the next one will come out on Friday. So far I’ve covered the interface of OpenSCAD, 2D forms, and 3D forms.
My goal is to show people how to use OpenSCAD in a way that is intuitive and builds quickly on what was taught earlier, with a secondary goal of getting the reader to be able to make something useful as quickly as possible. Here’s the rough outline/idea of where I’m going:
- OpenSCAD interface
- 2D forms
- 3D forms
- Union/difference/intersection
- Rotate/mirror/translate/scale
- Variables/module
- Linear and rotational extrusion
- Using other programs to make using OpenSCAD easier (Sketchup, Inkscape, Notepad++)
- Include/libraries
- Conditional and Iterator Functions
I know I’m leaving a lot out of that outline. What would you like to see?
OpenSCAD tutorial, take II
So, I’ve been working on some OpenSCAD tutorials over at the MakerBot blog.
What did you think of them? Are they too high-falutin’ or too basic? Are they too serious? What would you like to learn next? I’m probably going to cover 3D forms next. Do you want to see more tutorials? What other things would you like to learn besides OpenSCAD? (That will give me a good excuse to learn it too!)