ProfileMaker Version 2.0 is coming!

A few cosmetic details to work out yet…  but I’m almost ready to launch the second version of my ProfileMaker.  I released the first version late last night.

I’d like to think that I’ve increased the number of options while still keeping a slim and intuitive user interface.  I would really appreciate any comments, criticisms, or questions you may have.

OpenSCAD tutorial outline

They’ll continue, but I think the next one will come out on Friday.  So far I’ve covered the interface of OpenSCAD, 2D forms, and 3D forms.

My goal is to show people how to use OpenSCAD in a way that is intuitive and builds quickly on what was taught earlier, with a secondary goal of getting the reader to be able to make something useful as quickly as possible.  Here’s the rough outline/idea of where I’m going:

  1. OpenSCAD interface
  2. 2D forms
  3. 3D forms
  4. Union/difference/intersection
  5. Rotate/mirror/translate/scale
  6. Variables/module
  7. Linear and rotational extrusion
  8. Using other programs to make using OpenSCAD easier (Sketchup, Inkscape, Notepad++)
  9. Include/libraries
  10. Conditional and Iterator Functions

I know I’m leaving a lot out of that outline.  What would you like to see?

OpenSCAD tutorial, take II

So, I’ve been working on some OpenSCAD tutorials over at the MakerBot blog.

What did you think of them?  Are they too high-falutin’ or too basic?  Are they too serious?  What would you like to learn next?  I’m probably going to cover 3D forms next.  Do you want to see more tutorials?  What other things would you like to learn besides OpenSCAD?  (That will give me a good excuse to learn it too!)

Do you want to learn OpenSCAD with me?

I’m really just learning OpenSCAD right now.  I can make some basic shapes, put things together, and whatnot.  I was thinking about putting together some super super basic tutorials that would take a user from knowing nothing about OpenSCAD to knowing as little about OpenSCAD as I do.1  Is this something you’d be interested in?

Please leave a comment and let me know.  What would you like to know about it?  What would you like to learn?

  1. Perhaps even a little less! []

MakerBot Calibration

After my design-print failure I thought it was about time I recalibrated my ‘bot:

  1. Starting from scratch, I’m using the 0.5mm test pieces from Spacexula’s calibration set.  Before starting I set Skeinforge->Carve->Layer Thickness (mm) to 0.4.  Thus, I came to test piece 815.1.  The piece came out well, but I noticed that where the Z axis raises there is some slight blobbing and just before the blobbing, some sparse areas I can see through.  Otherwise, great interlayer adhesion.  The height of the piece is 10.25, 10.31, 10.30, 10.55.  Throwing out the high and low, there’s an average of 10.305mm.  It is 22.29mm x 22.29mm.
  2. Skeinforge->Carve->Layer Thickness (mm) to 0.38.  Test piece 815.2.  Again, slight blobbing, very small sparse areas and great interlayer adhesion.  Piece height is 10.39, 10.40, 10.18, 10.19, we’ll call this 10.29mm.  It is 22.41mm x 22.13mm.
  3. Skeinforge->Carve->Layer Thickness (mm) to 0.36.  Test piece 815.3.  Slight blobbing, very small sparse areas and great interlayer adhesion.  Piece height is 10.25, 10.31, 10.14, 10.30, we’ll call this 10.275mm.  This one was 22.33mm x 22.29mm.

New 3x2x1 Rubik’s cube design – totally printable!

X-Ray view of the 3x2x1 puzzle cube

X-Ray view of the 3x2x1 puzzle cube

This is easily my most intricate digital design for the MakerBot yet.  It’s a 3x2x1 variation on the Rubik’s cube puzzle I had posted earlier.

This version incorporates the prior improvements as well as designing a connector system inspired by R3bbeca‘s beco block connectors.

This has enabled a totally printable toy.  This just makes me happy. 1  The idea that I can crank out a set of these parts, clean them up a little, and just snap the toy together is just amazing.

TomZ‘s original 1x2x3 “friendlier” Rubik’s cube designs were also totally printable – but required a printed pin that was later glued in place.  I like the ideal of all printed parts – but strongly prefer a design that can later be disassembled easily.  And, as I mentioned above – the ability to hand assemble the toy is important to me.

I wasn’t able to recreate R3bbeca’s female connector designs2 so I made a simplified version that should suffice.

The simplified connection mechanism is essentially two plastic fingers that will (hopefully) pinch the barbell into place.  This was made by designing the outline of the gripping “fingers,” creating a horizontal cylindrical hole slightly larger than the intended end of the barbell, then creating a vertical cylindrical hole in the center for the barbell to be inserted through, then a bit of cleanup.

The biggest potential problem is that this design will require a carefully tuned ‘bot.  The center cube pieces have a lot of stuff packed in there – semi-circular slots for the semi-circular tabs, connectors for the barbell, and thin walls separating things.  With those thin walls and interior overhangs, this may be a difficult design to print.

I think Bender is up to the task, but we’ll see in a few hours.  :)  I can’t wait to print this!

For me, having a MakerBot is like waking up to Christmas every morning.

Oh, and before I forget, if you want one of these – leave a comment or send me an e-mail through the Contact page.  Make me an offer.

  1. Perhaps a little prematurely, since I haven’t actually printed this yet… []
  2. I believe I’ve already sufficiently lamented my inability to understand women and their mysterious lady ways. []

How do upgrade your extruder firmware

Just as an FYI for anyone who’s having trouble upgrading your MakerBot Cupcake CNC plastruder firmware, the instructions built into ReplicatorG don’t tell you to unplug the TTL cable from the motherboard and plug it into the extruder board.

So, save yourself 5 minutes of frustration and googling for the answer…  and just plug the TTL cable into the extruder board.  :)